Okay, so I wanted to make something cool for summer, like a little 3D scene. I’ve been messing around with basic 3D stuff before, so I thought, “Why not?” I decided to call this project “summer 3d two” because, well, it’s my second try at a summer-themed 3D thing.

First, I opened up my 3D modeling software. I usually just use the free one, you know, because I’m not made of money. I started with a simple plane for the ground, kind of like a big, flat square to put everything on.
Figuring Out the Scene
I thought about what screams “summer” to me. Beach ball? Yep. Sand? Definitely. So, I created a sphere and squished it a bit to make it look more like a beach ball. Then I gave it those classic bright colors, you know, red, yellow, and blue stripes.
For the sand, I took that plane I made earlier and messed with the texture. I found a sandy-looking texture online (thank you, free texture websites!) and slapped it on there. It looked okay, but a bit flat.
- Create a plane for the ground.
- Make a sphere and shape it like a beach ball.
- Color the beach ball with bright stripes.
- Add a sandy texture to the ground plane.
To make the sand look more… sandy, I used this sculpting tool in the software. It’s kind of like playing with digital clay. I pushed and pulled the surface of the plane to make it look uneven, like real sand dunes. It took a while, but it was worth it. It looked way more realistic.
Then I added a simple water plane. I made it slightly transparent and gave it a blueish tint, changed reflect and refraction to give the effect of sea waves. The key of this step is to adjust the parameters.

Finishing Touches
Finally, I played around with the lighting. I added a “sun” light source to make everything bright and summery. I also tweaked some settings to get nice shadows. Made a big difference!
And that’s it! My little “summer 3d two” scene. It’s not perfect, but I’m pretty happy with how it turned out. It’s always fun to learn new things and see what you can create.